using Holoville.HOTween;
using I2.Loc;
using UnityEngine;

public class RotateTextPVPPoint : MonoBehaviour
{
	private MapEntrance mapName;

	private string nameLevel;

	private Vector3 eulersPerSecond = Vector3.up * 50f;

	private void Start()
	{
		HOTween.Init();
		mapName = GetComponentInParent<MapEntrance>();
		string termTranslation = LocalizationManager.GetTermTranslation("PVP_map_info/" + mapName.nameScene);
	}

	private void Update()
	{
		base.transform.Rotate(eulersPerSecond * Time.unscaledDeltaTime);
	}
}
